The traditional piracy narrative goes like this:
Sometimes, the narrative goes like this:
- The PC version of a game has an aggressively obnoxious form of DRM.
- Reports circulate that the DRM actually has a negative effect on a PC's performance in some way.
- Pirates crack it almost immediately, taking slightly extra joy in it.
- The PC version of the game has an aggressively obnoxious form of DRM, called Denuvo
- Reports have circulated that the DRM actually has a negative effect on a PC's performance
- Tequila Works states that if pirates can crack Denuvo, it'll remove the DRM from the game
- Pirates crack it almost immediately
Denuvo's EULA also states that, once removed from a computer, some files may still remain. That happens with just about every game you've ever uninstalled -- save states, settings files, and so on tend to hang around -- but when it's DRM, and one perceived to be shady or harmful no less, people aren't thrilled about it.
In response to the Denuvo outcry from Rime's PC crowd, Tequila Works said it would remove the DRM from the game if pirates could crack it. The reason, the dev cited, was that cracking a game could lessen the overall experience for players. The logic, basically, is that if the game is going to be cracked anyway, Tequila might as well just release a better and (probably potentially safer) version.
Five days after the challenge, Rime was cracked, and the PC version of the game was released free of DRM. Engadget reports that the devs tweeted that they weren't responsible for deploying Denuvo in the first place, but the tweet has since been deleted.
It's tough being between the DRM rock and customer-pleasing hard place. Developers have to protect their game from piracy somehow, but also even if DRM isn't negatively affecting legit software, it still draws the ire of legit customers. Tequila made good on its DRM-eradicating promise, but those with prematurely dying SSDs probably don't think a DRM-free copy of Rime is worth the price of a new drive.
By: James Plafke (Forbes).
Photo: News One Place.
Review: Emerging Market Formulations & Research Unit, Flagship Records.
In response to the Denuvo outcry from Rime's PC crowd, Tequila Works said it would remove the DRM from the game if pirates could crack it. The reason, the dev cited, was that cracking a game could lessen the overall experience for players. The logic, basically, is that if the game is going to be cracked anyway, Tequila might as well just release a better and (probably potentially safer) version.
Five days after the challenge, Rime was cracked, and the PC version of the game was released free of DRM. Engadget reports that the devs tweeted that they weren't responsible for deploying Denuvo in the first place, but the tweet has since been deleted.
It's tough being between the DRM rock and customer-pleasing hard place. Developers have to protect their game from piracy somehow, but also even if DRM isn't negatively affecting legit software, it still draws the ire of legit customers. Tequila made good on its DRM-eradicating promise, but those with prematurely dying SSDs probably don't think a DRM-free copy of Rime is worth the price of a new drive.
By: James Plafke (Forbes).
Photo: News One Place.
Review: Emerging Market Formulations & Research Unit, Flagship Records.
